SVX3D Chip Curious Features and Bugs

Dead-timeless Pedestal shift every 45th cell

Pedestal slope vs. pipeline cell number (a.k.a. 10% buffer noise)

Pedestal dependence on pipeline cell number (a.k.a. large buffer noise)

Pedstal shift for one cell ID (not a physical pipeline cell).

Counter Modulo precision and stuck data bit 0.

Last channel reads out multiple times.

Preamp Reset signal timing.